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Monday, March 8, 2010

Halo: Reach

After reading that the new Halo: Reach for Xbox 360 wasn't going to have teabagging, I was worried that this new Halo wouldn't actually be an improvement. Fortunately, I read on IGN that this was just a bug and the developers were quick to jump on this issue and fix it.

Halo: Reach will have a completely new gaming engine to bring the franchise's already amazing graphics and audio to the next level. Combat and character changes include bigger Spartans and smaller Humans, along with different power-ups.

Read more about Halo: Reach here
Watch the multiplayer trailer here.


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